package net.minecraft.network.play.client;

import java.io.IOException;
import net.minecraft.item.ItemStack;
import net.minecraft.network.INetHandler;
import net.minecraft.network.Packet;
import net.minecraft.network.PacketBuffer;
import net.minecraft.network.play.INetHandlerPlayServer;

public class C0EPacketClickWindow implements Packet
{
    /** The id of the window which was clicked. 0 for player inventory. */
    private int windowId;

    /** Id of the clicked slot */
    private int slotId;

    /** Button used */
    private int usedButton;

    /** A unique number for the action, used for transaction handling */
    private short actionNumber;

    /** The item stack present in the slot */
    private ItemStack clickedItem;

    /** Inventory operation mode */
    private int mode;
    private static final String __OBFID = "CL_00001353";

    public C0EPacketClickWindow() {}

    public C0EPacketClickWindow(int p_i45246_1_, int p_i45246_2_, int p_i45246_3_, int p_i45246_4_, ItemStack p_i45246_5_, short p_i45246_6_)
    {
        this.windowId = p_i45246_1_;
        this.slotId = p_i45246_2_;
        this.usedButton = p_i45246_3_;
        this.clickedItem = p_i45246_5_ != null ? p_i45246_5_.copy() : null;
        this.actionNumber = p_i45246_6_;
        this.mode = p_i45246_4_;
    }

    /**
     * Passes this Packet on to the NetHandler for processing.
     */
    public void processPacket(INetHandlerPlayServer handler)
    {
        handler.processClickWindow(this);
    }

    /**
     * Reads the raw packet data from the data stream.
     */
    public void readPacketData(PacketBuffer data) throws IOException
    {
        this.windowId = data.readByte();
        this.slotId = data.readShort();
        this.usedButton = data.readByte();
        this.actionNumber = data.readShort();
        this.mode = data.readByte();
        this.clickedItem = data.readItemStackFromBuffer();
    }

    /**
     * Writes the raw packet data to the data stream.
     */
    public void writePacketData(PacketBuffer data) throws IOException
    {
        data.writeByte(this.windowId);
        data.writeShort(this.slotId);
        data.writeByte(this.usedButton);
        data.writeShort(this.actionNumber);
        data.writeByte(this.mode);
        data.writeItemStackToBuffer(this.clickedItem);
    }

    public int getWindowId()
    {
        return this.windowId;
    }

    public int getSlotId()
    {
        return this.slotId;
    }

    public int getUsedButton()
    {
        return this.usedButton;
    }

    public short getActionNumber()
    {
        return this.actionNumber;
    }

    public ItemStack getClickedItem()
    {
        return this.clickedItem;
    }

    public int getMode()
    {
        return this.mode;
    }

    /**
     * Passes this Packet on to the NetHandler for processing.
     */
    public void processPacket(INetHandler handler)
    {
        this.processPacket((INetHandlerPlayServer)handler);
    }
}
